package com.jummit.keeptherain;
import dev.architectury.registry.level.GameRuleFactory;
import dev.architectury.registry.level.GameRuleRegistry;
import net.minecraft.world.level.GameRules;
import net.minecraft.world.level.GameRules.Category;
public class KeepTheRain {
public static final String MOD_ID = "keeptherain";
public static final GameRules.Key<GameRules.BooleanValue> DO_SLEEP_CLEAR_WEATHER =
GameRuleRegistry.register("clearWeatherAfterSleep", Category.PLAYER, GameRuleFactory.createBooleanRule(false));
public static void init() {
}
}